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Nokia and Sony Pictures Team for Immersive VR Content

14 Nov, 2016 By: John Latchem



Nokia and Sony Pictures Nov. 14 announced a multiyear worldwide agreement for Sony Pictures to use Nokia OZO hardware and software tools to explore the creative potential of virtual reality production and distribution.

“VR is an exploding medium that is rapidly changing how we communicate and bringing a deeper connection to how we experience content,” said Paul Melin, VP of Digital Media at Nokia Technologies.

Nokia will provide Sony with technology for creating special VR content. The studio will also use OZO Live, which provides for immersive 3D 360-degree video and audio playback, to allow fans to remotely experience events they couldn’t otherwise attend.

“Nokia’s OZO camera and its suite of professional tools are an excellent solution for content creators because they seamlessly integrate into established production processes and workflows, and enable the real time capture and broadcast of VR content,” said Scot Barbour, VP of production technology at Sony Pictures.

The studio will also integrate the OZO Player SDK into Sony Pictures Home Entertainment’s Privilege Plus app, available through Google Play. The OZO Player SDK allows professionals to create VR apps and experiences on any major platform.


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