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Video Game Sales Fell 26% in June

27 Jul, 2016 By: Erik Gruenwedel

Sales of new video games in June dropped 26% to $652 million, from $879 million during the previous-year period, according to The NPD Group. The main cause appears to be consumer interest in new-edition video game consoles, which dropped 42% to $181.5 million.

Software sales, which include consoles and portable devices, in addition to physical and digital content from PlayStation and Xbox Live, declined 20% to $322 million.

PC software game sales dropped 20% to $27.8 million, from $34.8 million. Accessories dipped 6% to $120.9 million.

“Poor comparisons to last June, where software and hardware sales were bolstered by strong launches like Batman: Arkham Knight, led to a sharp year-over-year decline in overall spending across software, hardware and accessories,” said The NPD’s Liam Callahan.

Hardware’s drop in sales represented 58% of the overall decline in dollar volume compared to June 2015.

Year-to-date through June, physical software sales are down 8%. When factoring in full-game download sales for participating publishers, video game software sales decreased 1%.”

“When including digital full-game sales, games like Grand Theft Auto V, Star Wars: Battlefront 2015, and Battlefield: Hardline increased in ranking within the top 10 games compared to a physical-only list for 2015. Call of Duty: Black Ops III remained the top game for 2015,” Callahan said.

Through June, Tom Clancy's The Division, Overwatch and Grand Theft Auto V were the top three games when including digital full-game sales.

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