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NPD: Consumer Video Game Spending $2.88 Billion in Q2

6 Sep, 2013 By: Chris Tribbey

Consumers spent $2.88 billion on video game content during the second quarter of 2013, down from the $2.97 billion they spent during the same quarter in 2012, according to new research from The NPD Group.

There were 37% fewer new gaming SKUs available at retail during the quarter compared to 2012, contributing to the decline.

“The decrease in new physical spending is partly due to the decline in the number of new SKU’s released at retail, which is to be expected as developers, publishers and consumers alike prepare for the next hardware generation,” said Liam Callahan, industry analyst for The NPD Group. “Increases in digital format spending offset nearly all the losses from the declines in physical format spending, with digital full game downloads and downloadable content spending experiencing a combined 27% increase. Spending increases occurred across both video games and PC games in the digital format.”

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